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The Fallen (10 Day UniJam 2026)

For this Game Jam project, I wanted to create a polished stylized environment I could add to my portfolio. The main way I beleive I achieved this effect was through a new skill/technique I picked up, which involved utilizing alpha masks/brushes to sculpt the rocks in ZBrush. This technique allowed me to obtain the polished stylized look for the rocks, trees, and floating island terrain. This gave our game more of a look similar to Genshin Impact, which was one of our main inspirations.

Our upper godly area and our "Ancient" themed ideas/inspo stemmed primarily from Ancient Greece. We pulled and selected a color palette (whites, golds, blues, and oranges) that matched the Ancient Greeks and chose architecture and props we could create quickly for the jam that still would convey this theme, such as the Pillars and Pathways.

The Fallen can be downloaded and played here: https://kkartin.itch.io/fallen
Jam Length: (July 10th - July 19th)
Theme: Ancient
Shoutout to our UI/UX Technical Designer + 2D Concept Artist, Karina Chen, for the logo used in the images!